JordanWQT

toc //(NOTE: After you add your information to this page, delete the instructions in parenthesis, including this note, so that all that's left is the 4 headers and your information.)// =G.R.A.S.P.S= = = ( Feel free to copy and paste what you have on your wiki page for Dr. Grace.) -Presentation: Content, Preparedness, Comprehension, Story Line and Artifacts, Time Limit, and Volume. ||
 * Goal || Your task is to create a comic book, complete with a story line and at least five items, events, songs, speeches, organizations, etc you believe represent or embody the 1960s. You will also explain what those items, events, songs, speeches, organizations, etc are and how they are important to understanding the 1960s. From completing this, you will gain knowledge about the many societal, political, and cultural aspects of the Sixties. ||
 * Role || You are a cartoonist who absolutely loves, loves, loves history. You will be creating a comic book for the National Museum of American History, who want to create a more hands-on and interesting approach to showing and teaching history to children. ||
 * Audience || The target audience for your presentation are curators from the National Museum of American History who wish to create a line of comic books on the 1960s collecting artifacts from around the country. ||
 * Setting || The context you find yourself in is creating a proposal comic book about an era in American history to be published and made available to children who visit NMAH. The era you have chosen is the 1960s. Your comic should represent or lead to better understanding of the 1960s. Include key events, people, songs, organizations, speeches, scientific breakthroughs, etc and also explain what each artifact is. ||
 * Presentation || You will create use Comic Life to create a comic book proposal. Your comic will be submitted to the NMAH curators after a brief presentation explaining your story line and which artifacts you chose to include. ||
 * Standards || -Product: Spelling and Grammar, Clarity and Neatness, Content, Use of Time, Artifacts, and Story Line.

=Introduction=

The National Museum of History in Washington, D.C. is looking for a new and exciting way to get visitors interested in history! Times are changing with technological advancements and such. NMAH curators have noticed that children do not seem as interested in learning from museum exhibits... that's where you come in!

=Task=

The National Museum of American History in Washington, D.C. has reached out to the cartoonists of America! Visitation to the museum is at an all-time low and they need your help! They wish to create a series of comic books that will teach children about important eras in American history in a way that will be appealing to the children of today and be creative, interesting, and engaging. Your job, as one of the top cartoonists in the country, is to create a proposal to be presented to a panel of curators from NMAH. As someone who absolutely loves, loves, loves history, especially the 1960s, you decide to create your proposal comic book on the Sixties and include key events, people, organizations, political leaders, music, speeches, etc. Your comic will lead to a better understanding of the 1960s. You want to make children who visit the NMAH learn what it was like and what it meant to experience the Sixties. If the curators like your proposal, you will be creating the entire line of era-based comic books. You are competing against other cartoonists in America, so be creative, have fun, and prepare to show these curators what the 1960s were all about!

=Conclusion=

Congratulations! You have successfully completed your comic book about the 1960s and gained knowledge of the societal, political, and cultural aspects of the 1960s! Any child visiting the National Museum of American History would be lucky to learn about the Sixties from any one of your comics... so be proud of the tremendous and magnificent work you have done!